(P)review Mania!

Jesse

Previews: Halo Reach (Xbox 360) & Skate 3 (Xbox 360/Playstation 3)

Reviews: SOCOM Fireteam Bravo 3 (PSP), Super Monkey Ball 2 (iPhone), Bad Company 2 (Multi)

Rather than spending a post to every preview or review I write, I shall – as of now – summarize two or more (p)reviews in a single post. I have done quite some work for Eurogamer.nl the past weeks, mainly consisting of (p)reviews.

First up is a review: SOCOM: US Navy Seals: Fireteam Bravo 3 (they really should start coming up with a shorter name). This PSP-shooter shines when it comes to competitive multiplayer, but the singleplayer isn’t challenging enough, to say the least. Furthermore, I’m beginning to wonder when (or even if) people will realize Sony’s handheld is just not equipped to convey compelling first-person shooter experiences.

Read the full article here (Dutch).

On to the second review: Super Monkey Ball 2, an iPhone-game by Sega. The iPhone turns out to be a perfect platform for the Monkey Ball-series. By tilting your phone, you have to guide Aiai and friends to the goal. It is as simple as entertaining, but does lack in terms of variety.

Read the full article here (Dutch).

Halo: Reach is a game a lot of people are excited about, so I decided to write a preview. I don’t like it when previews simply summarize the aspects of an upcoming game. Instead, I approached Reach as the next episode of a story that has forced its way into popular culture in a way few games have. To illustrate this; some people have actually compared Halo with the Star Wars-saga.

Read the full article here (Dutch).

Some of you will not be surprised when I say that I’m a fanboy when it comes to EA’s Skate. While writing a preview about the upcoming Skate 3, I tried to find a balance between my enthusiasm and a more neutral point of view. The result is an article about the decline of Tony Hawk’s games and the reasons behind the rise and success of EA’s Skate-series.

Read the full article here (Dutch).

Finally, I reviewed Battlefield: Bad Company 2. I wasn’t very pleased with the first Bad Company, especially due to its terrible singleplayer. The singleplayer has improved greatly over the past few years, but it’s still mediocre. Luckily, the multiplayer is absolutely phenomenal. The classical Battlefield-concept has been perfected over the years, and the result is an awesome experience.

Read the full article here (Dutch).


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